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Brian Aldrich
Eric Appel
Kristoffer Borgli
Saam Farahmand
Jeff Labbe
Fenar Ahmad
Lasse Martinussen
Nez
Stuart Parr
Ted Pauly
Zak Razvi
Gary Ross
Speck and Gordon
Yael Staav
Fenar Ahmad
Dougal Wilson
Founded in 2005 by Diane McArter, President of Furlined, we are a global production company with offices in Los Angeles, New York and London. We represent an illustrious group of directors, whose award-winning work has earned us recognition worldwide.

Renowned for our commitment to talent development and excellence in film craft, we discover new and innovative ways in which creativity can add value to the ever-evolving space where culture meets commerce.

With our partners at LoveChild, a space for creative collaborations with brands, agencies and individuals, we develop original content across a variety of platforms.

In 2014, to meet the moral compass of our company’s culture, Diane McArter co-founded the non-profit ManifestWorks. Through immersive learning and real-world work experience, the organization prepares those impacted by foster care, homelessness, and incarceration for long-term success in the film and creative industries.

General inquiries
1660 Stanford Street,
Santa Monica CA 90404
310.496.5060
info@furlined.com
Management
Diane McArter
President
David Thorne
Senior Executive
Producer
Benjamin Davies
Executive Producer / Director of Development
Jay Wakefield
Executive

Producer

Ali Goldstone
Head of
Production
Tiffany Fordham
PR & Marketing
Manager
Tracy Reid Brown
Director of Sales &
Strategy
Mary Quinn
Chief Financial
Officer
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
Speck and Gordon’s Call of Duty for 72andSunny shows you how to take gaming way too far
Living, not just playing, WWII: The Resistance
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